How can I slow down my applet?

chinmay.sahoo

New member
i have a game applet that is running too fast on newer systems that have high -end video cards. Its easy enough to slow down the game by having it sleep between thread cycles, but I need to be able to determine how fast a users machine is before I determine how long to sleep for.
I have been muddling through the documentation but cannot find any calls that will tell my applet what the user’s configuration is as regards to CPU speed and other components they may have on their system
 
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